Summary
A major roadblock to the broader adoption of quantum technologies is the long learning curve associated with their seemingly abstract concepts. This often renders quantum technologies inaccessible to most audiences, especially through explanations using conventional scientific language. In this project, we develop novel methods of interactive digital storytelling – augmented and extended reality (AR/XR) environments – to make quantum technologies more transparent and accessible to a variety of audiences, including the general public, educators, and key decision makers of technology-based funding, policies, and industries. One outcome of this project will be an open-source AR/XR reality environment through which users can visually, spatially, and physically explore quantum phenomena and applications. Through simple interactive representations and open-access resources, our aim is to advance Canada’s quantum research to the forefront through nearly global online outreach to prospective knowledge users.
Related Content

Materials for Majorana-based Topological Qubits
Summary Topological qubits offer a novel pathway to scalable quantum computing by simultaneously allowing for ease of coupling between qubits and strong decoupling of qubits from noise and dissipation. The most promising direction explores the topologically induced protection of theoretically predicted exotic quasiparticles, the so-called Majorana Zero Modes or MZMs. To-date MZMs, which follow […]
January 28, 2019
Spin-transfer Torque Magnetic Random Access Memory for On-chip Spin Information Storage
Summary Leakage power in semiconductor memories, such as Dynamic Random Access Memory (DRAM) and Static Random Access Memory (SRAM), can be substantial and is one of the limits for scalability of classical electronics. This is attributed to the fact that the information stored is volatile, requiring constant refreshing, as well as reprogramming upon powering […]
August 6, 2018

Hybrid Quantum Materials towards Topological Quantum Computing
Summary Proximity engineered hybrid materials have shown promise for topological quantum information processing. This form of quantum computing provides a stable, error-tolerant approach for building scalable quantum information processors. Topological quantum computing relies on braiding non-Abelian particles, such as Majorana fermions, which do not exist in nature. One can however use materials engineering to […]
December 8, 2018

Engineering and Characterizing Programmable Interaction Graphs in a Trapped Ion Quantum Simulator
Summary Quantum simulators have the potential to bring unprecedented capabilities in areas such as the discovery of new materials and drugs. Engineering precise and programmable interaction graphs between qubits or spins forms the backbone of simulator applications. The trapped ion system is unique in that the interaction graph between qubits can be programmed, in […]
July 24, 2018